![]() Now that I’m changing the design to something reasonable, I have removed 2 rows of 8 of firepits and prestige dropped for ~20k. I have experimented with that (even before alien nest made of furnaces case) with firepits and managed to get prestige to over 200k for a relatively small effort and time. ![]() Also that would motivate people to work more closely together, it wouldn’t be possible for 1 (or small group of) player(s) to figure out algorithm and spam valuable blocks. So, if you have good market, beautiful, properly organized settlement infrastructure, people will join and be active. I think that if anything prestige should be decided by the number/activity of players in a settlement. If you build something beautiful from only natural blocks you’re basically at 0 level with prestige (I’ve seem some awesome walls/floors made out of rock). The system is going through many changes though, as mentioned by be honest I really can’t imagine prestige system that would work based on block value. I think in order to reduce lag, and the exploitation of spamming machines, they should have their prestige values either lowered, or have it so they have high diminishing returns - ie 1 Spark Core is 80, 2 will give an additional 40, 20, 10, 5… Nice work compiled a list of the prestige values post patch - here were his results The normal natural blocks and props (soil/trunk/rock/leaves/sand/gravel/growth/mould/sponge/ice/glacier/grass), campfires, beacon controls and doors should give at least 1 prestige too.Machines should give far less prestige, at least 10 times less, or even 0, OR their prestige given by each from the same machine should drop significantly (for example for your first workbench you get that 120 prestige, but after the second, only 60, third only 30, etc).Well I could write down a very VERY long list about my balance suggestions, but I will write down only two: Like you can turn 8 stones into 2 refined rocks for 10 prestige, or 10 into a stone fire pit for 30 prestige. He just want to use up all the things he get, so he turned all the rocks into furnaces, but in the future there will be real exploiters, whose will do the same, but with the goal to get the most prestige the easiest way. ‘wall/step/slab and chiseled’: same as the base block, but gives chiseled bonusĪnd before you judge the guy, I already met him, and he is a nice guy.‘from other planet’: same as the same planet ones, but gives exotic bonus.Sand/Gravel/Growth/Mould/Sponge/Ice/Glacier: 0.Mixer: 50 (for 1 block), 200 (for the full 4 block).Refinery: 50 (for 1 block), 200 (for the full 4 block).Compactor: 50 (for 1 block), 200 (for the full 4 block).Extractor: 50 (for 1 block), 200 (for the full 4 block).Workbench: 30 (for 1 block), 120 (for the full 4 block).Titanium fire pit/crucible: 50 /furnace: 100.Iron fire pit/crucible: 40 /furnace: 80.Stone fire pit/crucible: 30 /furnace: 60.Brick (sedimentary/metamorphic/igneous): 10. ![]()
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